You can almost make Bastion unkillable in Confuguration: Sentry!). Just keep in mind that you have less incentive to prioritize healing, but also that healing Bastion is much more powerful than before (Health + damage reduction = a great deal of 'effective' health. In the end, it's situational as to whether you should amp or heal Bastion, primarily dependant on how much pressure Bastion's taking. While boosting Bastion's Sentry damage is always appealing, it becomes even more so when you know that Bastion can take more return fire without falling to critical levels. This has some really interesting implications for your decision whether to heal or damage amp Bastion.
The final change to Bastion in the lastest patch makes Configuration: Sentry (and Tank as well) much more durable: Bastion takes 20% less damage when in either of those forms (formerly 35%, hotfixed to 20%). Boosting Bastion in his tank form is always good though, as direct hits are not always guaranteed and amp'ing the resulting splash damage is a great way to secure kills. This already passes the most important critical threshold (killing 200hp characters), and when boosted he deals 266.5 damage this increases his 1-shot kill capacity to cover basically every non-tank hero in the game. In Configuration: Tank, Bastion deals 205 damage on a direct hit with a tank shell. After the update, Bastion can no longer score headshots in sentry turret mode and his spread was increased these changes mean that his damage output will likely be a little lower in Sentry mode than before, but the extra clip size and quicker transform speed should help him apply pressure and pick up kills in situations where he may not have been able to previously. With damage amp, that's 585 DPS, which is pretty unreal.you can almost take down a Roadhog every second. In sentry mode, Bastion's bullets deal 15 damage before falloff, putting out 30 rounds a second for 450 DPS. This means that Bastion scores kills on 200 hp heroes with 10 bullets normally, lowered to 8 with damage amp - a huge boon to his skirmishing potential in recon mode. The Recon mode gun is now very similar to Solider: 76's, with a 25 round clip and each shot dealing 20 damage (wtih a few differences in the fire rate, damage falloff range, and spread I believe). Bastion was already a great teammate for Mercy, and now the dynamic duo is ready to pump out insane DPS even more often.īastion's one of the best damage amp targets in the game for Mercy. Without further ado, let's dive right into it:Īllied: The Bastion buff is upon us, and with it brings an even stronger and more synergistic ally for Mercy. when that particular character is on your team or on the enemy team. Furthermore, each hero's section is split into two subsections, denoted "Allied" and "Enemy", each discussing some of the interactions, synergies, dangers, gameplay principles, etc. The following analysis is organized by hero, moving from left to right on the in-game hero select screen.
Before we get into the thick of things, if you're interested in learning more about Mercy and Mercy Strategy, check out the previous articles in my "Overwatch's Mercy" series below:ġ. In this case, that's you! We'll be contemplating the interactions and notable principles to keep in mind when playing with or against each hero. In the Hero Roster Breakdown, we're going over all 23 heroes on the Overwatch roster and analyzing how each character interacts with (and against) Mercy.